class Fish { float mov = 0; float mi = 0.1; void display() { mov = mov + mi ; if (mov > .4 || mov < -.4) {mi = mi * -1; } xspeed = (((mouseX-circlex))/120); yspeed = (((mouseY-circley))/120); circlex += xspeed + mov/2; circley += yspeed + mov; if (circlex > width) {circlex=width;} if (circley >height) {circley=height;} for (int i = 0; i